﻿#pragma once
#include "PropertyEditEntry.h"
#include <QFrame>

class FramePropertyEditEntry : public PropertyEditEntry {
    Q_OBJECT
public:
    explicit FramePropertyEditEntry(QWidget *parent = nullptr);
    FramePropertyEditEntry(void *object, QWidget *parent = nullptr);
    ~FramePropertyEditEntry();
    void setObject(void* object) override;

protected slots:
    void onTick() override;

private:
    void initUi();
    void retranslateUi();

private:
    struct FrameEditEntryPrivate;
    QScopedPointer<FrameEditEntryPrivate> p;
};

